Sunday, 25 September 2022

Looking at Machine Learning in Games

01 Nov 2016

George Dolbier (CTO, IBM Interactive Media) explores how Machine Learning platforms (like IBM’s Watson or Google’s initiatives) are just now starting to make their way into games.


Whether adding conversational interfaces, providing better player behavior modeling, or improving game design, machine learning platforms are going to make games more fun, engaging and natural to play.

 This talk with go through 2 different case studies – Plight of the Zombie (SparkPlug) and The Suspect – to show how ML platforms have been used in games, and the challenges of interfacing with an ML platform from a game engine.